Dos2 max persuasion needed. The Threads of a Curse quest in Divinity: Original Sin II will be available to players once they escape from Fort Joy. Dos2 max persuasion needed

 
 The Threads of a Curse quest in Divinity: Original Sin II will be available to players once they escape from Fort JoyDos2 max persuasion needed  For loremaster likewise

A character with a total of 26 Intelligence will lower the threshold by 1, making it 5. Players who want to perfect a Rogue build should pick a Starting Class as a template to mold into their ideal stealth fighter. Persuasion is a civil ability in Divinity Orginal Sin 2. Go over to the right above the lava stream before battle commences. For example a character with bartering at level 2 will get better prices than a character with bartering at level 1. So there are ways to get 6+. Joined: Sep 2017. Re: How useful is Persuasion? Johnny_Devo # 617159 20/09/17 05:02 PM. Attitude influences how an NPC perceives you and affects the cost of trading with them. It's listed in the Civil Abilities area. DOS2 Discussion So I have discovered divinity 2 a abiut a month ago and i love this game , played 200h already on multiple games solo and with friends. WorkerBeez123z • 3 yr. advertisement. Love Has A Price is an Act Two side quest; you won't need to complete it to move on with the story, but if you're playing as the Red Prince or Ifan ben-Mezd, it does have some interesting origin. Level 2: 2,000. The maximum Persuasion possible is 5 and some belts may increase Persuasion by 1 but that's it. Hey all - I just ran into Hannag for this quest. I literally just hit this part last night for the first time and using my main (Fane) who has 1 in persuasion I was able to convince all 3 of my teammates, (Lohse, Beast, Red Prince), to not ascend and the dialogue option was not a persuasion check. I would save before-hand incase, but it should do the trick. #3. Go over to the right above the lava stream before battle commences. even persuasion instances like the corpse of alice alisceon or. I suspect persuasion goes the same way to give you a feeling of progression. Second, Sebille requested to speak with him, but I denied her knowing he would wind up dead and we needed him to progress Griff’s quest (this is what I’m assuming, anyway, let me know if I’m wrong). - Retreat and then max Warfare. Lucky Charm Notes. ago. the advocate. As far as I know, Lucky Charm is a chance at bonus loot any time you open a container for the first time. STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. When it comes to mixing Armor you generally won't need to go that high just from getting an extra random bonus here or there. If the persuasion skill is 2 and the check requires 3 to pass, even a matching attribute maxxed out isn't going to help. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. Your party probably shouldn't need more than two of them at most. Threshold probably depends of the NPC level/stats. Persuasion is a civil skill in Divinity: Original Sin II. because thats basically free 25 points in all stats. This method won't work if you've already escaped fort joy or already hostile against the magisters. Because Persuasion checks are sometimes made on animals as well as humans. This post from a few months back became the top "DOS discussion" post of all time which shows just how much people want to have party wide barter/lucky charm/persuasion. Any Belt with + 1 thievery. #1 viktorhallo Oct 4, 2017 @ 7:06am max is 5, but you can increase it with gear, btw when you respecc with mirror, make sure that you remove the gear that gives civil points. Lohse, Mage, max memory with all 5 elemental skills, scroll spaming with Green tea. Yes, they are valuable, but their amount in your equipment increases rapidly. Nameless isle ( spoiler within ) OK I killed all the black ring, magisters, Alexander and sallow man on the nameless isle. #1 viktorhallo Oct 4, 2017 @ 7:06am max is 5, but you can increase it with gear, btw when you respecc with mirror, make sure that you remove the gear that gives civil points bonus, cause it cant exceed 5 points when you use the mirror. With 100 attitude and high enough bartering you get something like a 50% discount which can far outweigh the initial cost of the. So many talents in DOS2 are useless. Speak to Paladin Markswoman about the Voidwoken attack on the Ancient Empire Consulate. Persuasion. It should work like this : [strength/intel/finesse]x [persuasion]= score. b) All quests in Act 1 solved. Because in that particular case, the experience is basically nonexistent. Don't save grenades, scrolls or potions. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. It's the same problem as with "choice when it comes to your companions and their starting classes". Third, my party leader spoke to Stingtail about the oranges. Only Lucky Charm and Loremaster are shared among party members. BG3 has a stronger story, world, and control over that story from minute to minute. It is only the neurosis of the min-maxing player that forces you to kill everyone. It's almost always the character that initiated a dialogue. When I convinced him I ran back to ship and maxed my persuasion attribute and persuasion talent. found the shoes first then the skeleton hand. Changes. 2nd run I stole everything and only looted the valuable light stuff. Just grab Ifan and use Finesse persuasion. But ya know, sometimes the entire party is in dialogue, sometimes a companion cuts in, some forced dialogues focus on whichever PC happened to be closest to the trigger. I'm working on a dual wielding geo-brawler but I haven't really finished putting it together to optimize it. Thievery unlocks entire areas with lockpicking and gets you whatever skills you could ever need. These three below are essentially three different ways of making money. I tested this myself: Gareth (target) has 14 Finesse. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. The good thing is that in DOS2, there's more AP worth of support spells worth casting than a single character will have. Always Easy Normal Hard Impossible Now we can leave out the first and the last as "Always" means it will always pass the checks, doesn't matter what your stats are. The amount of XP you need to get may seem intimidating, but it doesn't take that long to level up - you need many XP points, but you acquire them quickly as well. You'll be fine fine also with scoundrel 2 to get the free move talent, chloroform and teleport again. I tested this myself: Gareth (target) has 14 Finesse. updated Oct 15, 2017 The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. . I know I can craft lockpicks from needles or nails but I didn't pick any up in Act 1. Chaoslink. To answer your question more directly, though, if you want to maximize the usage of your persuasion, you want persuasion on the guy that you are typically leading with, because there are lots of situations where dialogue begins based on a location-based trigger. Its intricate combat allows players to explore the possibilities and find their approaches. Due to the round-robin nature of Divinity 2's combat, no matter how high a character's initiative is they can never (without killing the enemy who goes after they do or summoning a minion) have two allied turns in a row. Looting him after will give you the whole set. Went about the rest of Act 1 and whilst levelling up persuasion and get persuasion equipment through my remaining Act 1 journey. For combat in DOS2 you get action points you can spend each turn and skills/spells just have cooldowns for however many turns each. Awake_The_Dreamer • 3 yr. This enemy is immune to (and heals from) Fire damage. And don't overthink it. 2 attribute points, 1 combat point, 1 civic point, 1 talent point. Thanks for this, one thing I do with the Captain set is a bit faster. BG3 has a stronger story, world, and control over that story from minute to minute. Sebille has 42 Finesse. Second, Sebille requested to speak with him, but I denied her knowing he would wind up dead and we needed him to progress Griff’s quest (this is what I’m assuming, anyway, let me know if I’m wrong). Persuasion: Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. They have unique conversation Tags and have their own Class and equipment. I expect DOS2 to be: 4/5 characters. Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone) I didn't think you needed persuasion to convince your party to not ascend. I tried different options and I don't recall the persuasion check adding anything else but a little spice to the conversation. Lucky charm, while not being amazing, gets you way more gold than you are going to save by identifying items yourself instead of going to a vendor. Pet Pal does seem to fall off after Dwiftwood to be honest though. Amulets and Belts can provide up to 2 lucky charm. A character with a total of 26 Intelligence will lower the threshold by 1, making it 5. [DOS2 SPOILER] How high do I need my persuasion in order to convince my companions to support me in Act 3? I am referring to the Arena in the Nameless Isle. Second depend on what armor damage you want to focus on. Act 3: 10%. Try this combination and you'll never be bored nor defendless. Persuasion is THE civil ability to have when you play solo. Lucky charm doesn't really matter. Same goes for most other civil abilities. Persuasion must have all the time, up to 6 points. (Image credit: Bandai Namco) Race: Undead Primary Stat: Intelligence Skills: Geomancer, Necromancer The Undead in Divinity: Original Sin 2 get a rough deal when it comes to healing, needing to. Changes. Pyrokinetic skill book vendor; In The Imprisoned Elf quest: Stingtail is the one that stole Griff's supplies, you can always convince him to hand over the supplies using the Finesse persuasion option. Because those are the real money maker. Need to loot everything on my character with Lucky Charm, now to add the shit I want to sell to my 'wares' then transfer them all to the character with the best Bartering. There are also a few items that will make your thieving life faster, and more lucrative. They also refresh their stock every 1 hour. use cloak and dagger to jump that person behind Tannag. Because in that particular case, the experience is basically nonexistent. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. In DOS2 it wasn't really that you got experience for the non-combat route - going murderhobo still give you way more experience. Persuasion choices are set in 5 levels of difficulty: Always - Easy - Normal - Hard - Impossible . kaleb314. Just be aware that if you get yanked into a conversation in the world which has a persuasion option, you might not have the right characater in the lead. 10 Xiuh The Salamander: Loot. in fact, i highly recommend it. Well I usually do lonewolf playthroughs and then I just stick to Persuasion and Loremaater but in a 4 player Party I usually pick the same talents as you. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. Also, if you are into petpal, try to make the pursuader the petpal guy. On Tactician difficulty, this enemy grants a Water Immunity Aura. Stingtail information. The Silent One Walkthrough. This begins upon finding a magical lamp. Persuasion is practically mandatory with how much it helps with the dialog. It requires a threshold of 6. Yea it's weird how it chooses the closest to speak. At least I've only seen it on necklaces. The persuasion of the character who initiates a conversation is the one that counts - so yes it matters for other party members. I think for the check you do not need max attributes for each check category. Damage her until she gets knocked down and perform the surgery. This is on tactician. Alive Oct 4, 2017 @ 5:17am. I think 6 is the max ever needed, and most are 5 needed, along with a high stat dialouge choice. I highly recommend you to read paragraph about. Then, I tried to give exactly 350 gold to Han and Samadel, the little boy and adult lizard woman standing outside the stateroom door, and giving them this. Increasing Loremaster allows you to identify more, faster. Divinity: Original Sin 2 > General Discussions > Topic Details. Well she had no persuasion so failed, killed him and ate him for the info I needed. With 1 point in persuasion, you only need about 50 int for a 50% chance. Reply reply Double__Jay 25Xp for trading the jar for his coat. I habitually always have a persuasion character in a party of four, though I've also beaten the game without any persuasion at all. The Threads of a Curse quest in Divinity: Original Sin II will be available to players once they escape from Fort Joy. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal In order to succeed at a persuasion check, you need to reach the required threshold. As someone new to the game, I never know in advance when these Persuasion checks will happen. Hannag/Window of Opportunity Persuasion check. Giving them gold and/or items also rewards. Obviously rogues make the best use of scoundrel as you should never be attacking without a critical so your multiplier is the most important. Some people are a stickler for rules and would disagree, but it's up to you. The Good Doctor. The 'All skilled up' talent helps. Lucky charm is decent early game from levels 1-6 when money and gear is tight. 1 Answer. Whirlwind+bull rush hits harder than EoF+fireball with spark, AND it's separate. Changing the formation so the other characters are further behind you when following also helps to avoid unwanted characters to be involved in dialogues. Max warfare for physical damage and pick up some utility skills from. Some persuasion options will Always succeed; some are tagged. TL;DR: XP models in both DOS2 and BG3 encourage murder-hoboing and discourage persuasion and non-violent resoutions at higher difficulties - to fix this, it might be in one's best interest to consider either an option for Milestone XP or less XP from common enemies and more from quests / about as much as an enemy fight for successful persuasions. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. . Level 1: Increases base Attitude with strangers by 5. This is a game that's a lot better when you are really appreciating the dialogue/story and not just skipping it to get through the combat. go for lucky charm, then if you feel like you need bonus pocket money, respec at the end of act 2 to full thievery (keep some thievery items, like the unique +2 gloves, a random +1 belt and the +1 unique armor) and just steal gold (and whatever you feel like) from the merchants before moving on to act 3. This is on tactician. This means that you would need to have the Persuasion talent leveled to 3 to pass this check. Quests come in a wide variety, ranging from clearing out a cave to finding a person your companion has beef with. I max out the attitude of a few vendors on the ship, for easy access across multiple acts. no, persuasion does not make the game too easy. Max stats with Lone Wolf is 70, then 25 from Persuasion plus gear. Other than the fact that you can have an incarnate which can always fit in the situation you are currently finding yourself, no other summon can benefit from the +25% damage buff from the basic infusions. Just put points into that if you reach your cap on your main. And while barter is really nice to have, I think high persuasion plus giving a few shopkeepers enough merchandise early on to raise their attitude to 100 will give you all the discount you need. The string "0,19;1,1" defines SEQUENCE (see above) with of length of 19+1=20 where 19 of them are 0 and only one is 1. I rather put points on persuasion, sneaking, thievery and lucky charm. When a character levels up, they regain all their Vitality, which is insanely useful during combat. Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. danger to her self and others. Summoners max out summoning, mages max out their respective. Builds like Occult Flame wielder bc its magic damages its respective armor. I failed my persuasion check versus the Scarecrow and fell asleep, but the failure had no consequences because the dialogue continued and gave me the option to Resist or. Persuasion has a more direct inpact on the story and lets you alter consequences to your liking more readily. ago. That doesn't stop him from getting to the Elf Temple. Then I went back to pass the Persuasion check to advance Sebille's quest. 1. You have 4 players in the group. Every level after that, you will get 2 extra attribute points and 1 extra combat ability point. Store the gear in a pouch for safekeeping and equip them when you need to. Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone)I didn't think you needed persuasion to convince your party to not ascend. So, in a full party I'd prioritize Persuasion, Thieving & Sneak, get Loremaster to 3 on one character, and then just do whatever. Plus they heal when disarming poison traps. For randomly rolled gear, only necklaces can spawn with +1 persuasion. g. . One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. If it's too rarely used, I think I'd rather breath fire. 5/5 combats. Persuasion can be nice to have later on in the game. Persuasion on my main finesse character Lore on someone else Lucky Charm on the fourth, which I pump up with as much gear as possible. Attitude is reduced when you don't help the companions with their Origin Quests and is increased when you help them with those quests. atleast not for me. I'm very torn on Divinity Original Sin 2. It also adds attitude to the people. I had a max persuasion Lohse fail her persuasion checks to get Beast to follow her as the Divine until I picked her lowest stat option, which worked. If the companion's attitude drops low enough, they'll leave you, sometimes they'll wait till the end of the act. This is a game that's a lot better when you are really appreciating the dialogue/story and not just skipping it to get through the combat. TO MAKE MONEY CRAFTING TIP 2: Short sticks -> Makeshift Axe and Long sticks -> 2-Handed Staffs. Kick someone off the party, get a fifth party member and build persuation+petpal, talk to the dog, kick that guy off and get the original party member back on the team. For loremaster likewise. 26% and so on. talk to magisters first, feign ignorance, tell them you will have a chat with the sorceress. . Sebille was an Assassin —> would be a rogue (max scoundrel/warfare) , and you’d want to max persuasion on your main character. Some talents are incompatible with others, so plan accordingly. Per page: 15 30 50. The game is very opaque about this and each version seems to have changed things. You can usually accomplish a high enough attitude just by completing their origin quests along the way, but I think there are dialogue options that will raise or (more importantly) lower it as you move through the game. Focus on the dialogue options and text. The Hollow Marshes. Need to loot everything on my character with Lucky Charm, now to add the shit I want to sell to my 'wares' then transfer them all to the character with the best Bartering. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate. Thievery must have, early game there are no money, so on tactician/honour mode it's impossible to get past 4-5 level if you won't steal books/gear. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. Level 1: Increases base Attitude with strangers by 5. #2 < > Showing 1-2 of 2 comments . like bow vendor in driftwood, pet featherfall, etc. If you wanna go multiple schools especially more than 2. - +Persuasion does not appear on randomly-generated items. A total of 30 points can be added to an attribute for a maximum. Different pieces of gear can spawn with different social bonuses. You can have a two-man team where both make use of the Lone Wolf talent; alternatively you could both. He will say that his mind has been irreversibly corrupted from his training and just. Investing in this skill increases the range you can move objects via telekinesis by 4 meters per point. First, we approached him and I let the Red Prince speak to him alone. I am trying to pass her 2nd persuasion check, but I can't seem to get any of them to pass (she aggro's immediately if you fail) The 3 stats are Int/Mem/Con - my caster has 27 and 28 Int/Mem and my tank has 24. +2 Persuasion -1 Intelligence 7 : Lockpick : Cat Burglar: Improves your aptitude at picking locks. With 5 Persuasion, you pass almost everything because you've got 5 Persuasion - it has quite literally nothing to do with your Attributes. ago. Lucky charm up to 5 will increase proc chance and quality of the things you find. i also prefer fighting over talking but persuasion will give you a different (probably better) plot. Every other Civil Ability - Bartering, Persuasion, Telekinesis, Sneaking, and Thievery - will only affect the character who has leveled up that skill. Depending on your choice, several scenarios can happen. Thievery is also viable, you can rob people who stand still and unlock doors, but I tend to go for persuasion when I play solo. Starting at level 2 and every four levels thereafter, you will also get an extra civil ability point. If a Fire Slug is nearby,. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. The last person could be a Loremaster (to examine enemies in combat) or lucky charm for extra finds. So the end result is 4-1-1 = 2. You can use this via a Mask of the Shapeshifter. Gareth seems scripted to arrive there, providing he hasn't been killed. However, as there is no other Ring with that stat. Similarly, respec is free for only up to Weapon Mastery Level 10. Some checks just have absurdly high. Sometimes it's worth it to invest in a vendor by giving them enough gold to get 100 attitude (usually like 1200gp). Thievery Information. . Civil Abilities cap at 5 base points, but can be increased over the cap with bonuses from items. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. If you are struggling with the length of the game I would encourage you to not binge it and play at max a couple hours a day. Once you are over level 20, you need to pay coins for each respec. It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. To lockpick, use a lockpick and click on the item you want to lockpick. Alexanders ghost doesnt do anything other then have a persuasion check which if you pass he will give you the. Personally I love both games, each are superior in their own way in my opinion. lacker • 6 yr. LOCKPICKS: anvil + claw hammer + nails. Since I see many, many, many new players asking for help on this sub I decided to just type up a guide so I can link it for them instead of just typing stuff out every time. which is why high persuasion characters often pass their checks even with low attributes. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". Birdie is a hound that has been fed tainted meat and been treated poorly in an attempt to turn him into a source hound. What WILL be different from DOS2 is that you won't need to put points into Persuasion on a level-to-level basis at the cost of things like thievery, lore, etc. It requires a threshold of 6. Lucky charm doesn't stack across characters. I wanted him as a vendor in the late game, because he sells runes every level. 50 : MrKnowItAll. persuasion gives a +5 bonus to all your attributes for speech checks. To push past that, you need a species bonus and/or gear. But what I learnt too late (at the door of the Council) is that you can respec to have 5 in Persuasion. All characters begin with a basic 10 points in each attribute. Ifan as summoner should ve 20 or more summoning skills in order to maximize the damage output in Definitive edition( acc and armor stats should ve 2 summoning each) due to stat cap. Mages aren't too strong in act 1, so I start as a fighter with polymorph, warfare, scoundrel and thievery. I always waited till I was roughly a level above him before fighting him because he's a giant douche on tactician. dos2 burying the past max xp. Loremaster is best left at 2 so you can view enemy resistances. Act 2 starts with thievery 2 and ends up to 3. I'm currently in chapter 2, but I'm thinking about. Spellsong (Lizard). If a Fire Slug is nearby,. The persuasion chances are tied to their attitude with you, if it's too low then you won't be able to succeed. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If you do want to play efficiently, don't use the prebuilt classes, instead spec them manually. There also is the chest piece of the act 1 Captain's set. Lucky charm doesn't really matter. 13 Complete All Main Quests. 14STR for Plate, 14FIN for Leather, 14CON for Shields, 14INT for Cloth. Second, if you actually use them to talk your way through an encounter, you get much less (or zero) experience and loot compared to having just fought your way through. And the entire game setting is a bleak, ball kicking land of bleakness. I don't know I haven't progressed beyond but I assume it's the same. There are amulets that offer a bonus on persuasion but there are also the occasional level 6 test, so it's best to max. So apparently the second character is able to lower the requirement somehow. Try have 1 or 2 in sneak on your thief, use belts/boots with sneak if needed. In my current playthrough, Sebille's dialogue required a persuasion check to make peace with Zaleskar (maybe because I killed Griff, or may be default). The wish only gives you 9,750 exp, compared to tens of thousands of exp if I fight it at a higher level. . mesmerizedish. 2 of my companions are at 100 already but Sebille is at 94, and I don't know how to get these 6 missing points. Because you also have to chose the correct option. For max xp during the Dallis fight, you need to reduce Dallis’s HP to reach around 400 and leaving her minions at least one. There are however mods such as this (for Bartering skill and attitude), that enable exactly what you're asking about. Go to the cave where you get his hat, open the door, drop his soul jar and smash it (without starting dialogue). Generally if you have a max out theif you don't need to buy anything ever. unlike BG3 where results vary based on a roll of the die, in DOS2, you either meet the required flat persuasion score, or you don't. It felt bad, terrible in fact, so we decided to go back and do EVERYTHING we could before we'd come back and finish this part of the story. Let's think we fail and open another one, now our chance is 1/ (18+1)= 5. I wanted him as a vendor in the late game, because he sells runes every level. In Divinity Original Sin 2 your abilities are instead your passive bonuses that define what your character is best at. Once the fight starts use T . Civil skills: Human: Bartering Lizard: Persuasion Or as needed by your party or your personal preferences. braccus rex. You can totally just use 2 swords and pump up your dual-wielding abilities though. Since the Four Relics of Rivellon gift bag, it is now possible to reach 12 bartering. Talk to Birdie with persuasion: 1. I'm working on a dual wielding geo-brawler but I haven't really finished putting it together to optimize it. Loremaster is so-so (identifying item when money were abundance isn't a problem, but enemy info is priceless). But you get help after failing persuasion where the game informs you: "Persuasion Failure! Your Persuasion: 2, Needed: 4" Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. DOS2 side quest checklist + a detailed map of all start locations!Ha, wow, it would've never occurred to me to pull them into the paladins to dumpster the scarecrows. You also sell your belongings for quite an increase in price too!The entire act is made in such a way as to force you to reload, scrounge for gear, make small incremental progress to level up, and throws ridiculously stacked encounters your way time and time again. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. This guide is not intended to hand hold you through the game. you will get a captain's charismatic coat, with +1 persuasion and Tyrant's Charm. While DOS2 having the more fun class building and. 4. For example, Persuasion in particular can lead you to lose out on a large amount of exp because failing many of these checks means you usually need to fight a bunch of dudes. Best summon in late game is ifan soul wolf if u use pet power gift bag. Lucky charm up to 5 will increase proc chance and quality of the things you find. I’ve heard of 22. As near as I can tell, attributes will only affect Persuasion by one single point. ago. At character creation you will get 3 attribute points, 2 combat ability points and 1 civil ability point. DOS2 is the perfect opportunity to learn the ropes of party building and experience Larian's stellar character writing. First of all - I set a few goals: a) "Hammered achievement" as early as possible. Decreasing the cost of goods and increasing the value of goods you sell them in the future. r/DivinityOriginalSin A chip A close button A chip A close buttonOriginally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. For each guy, you run around all the npcs, and steal.